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KILL 'EM ALL
Download The KILL 'EM ALL Set
HIT THE LIGHTS
Four beat count in before the cacophony. Four beat count in to the main riff. On the second count in beat, start sliding down.
THE FOUR HORSEMEN
Count in is 1, 2, 1 2 3 4. This one is an odd mixture of upbeat and downbeat. C'mon, you know how 'The Four Horsemen' is?
THE FOUR HORSEMEN (Short Live)
Slow middle part is skipped. There are four extra beats between the last two chords of the verse intro. Also, instead of playing a group of riffs before the outro solo, you start the solo immediately after the break. (See any post Justice live version.)
MOTORBREATH
No count in, for there is a drum roll. Slightly upbeat.
JUMP IN THE FIRE
8-beat count-in. Play all the leads. In the outro solo, the riff is repeated 8 times. Live-style ending.
WHIPLASH
Count in is 1, 2, 1 2 3 4. On the bridge before the solo, you play the lower notes. Outro is live style: before the break that preceeds the last riff, play the riff group twice. Four beat count in to the last riff. Slightly upbeat.
PHANTOM LORD
Four beat count-in for the intro, and for the main riff as well. After first chorus, play the solo part and let the first round of the main riff come through on its own. For the last lick in the outro, wait for 4 beat coun-in.
NO REMORSE
Count in is 1, 2, 1 2 3 4. Play lower notes in the transition back to the main riff. Slightly downbeat.
SEEK AND DESTROY
Fourbeat count in. Live style setup: The drums only part is twice as long as in the studio version.
METAL MILITIA
4-beat count-in to the first slided chord, then count-in in style 1,2, 1 2 3 4 to the first riff. Outro is live-style with the riff 4 times until noise. Another four-beat count in for the descending pattern from the verse riff to end the song.