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S & M + OTHER SHIT
The KILL'EM ALL index The RIDE THE LIGHTNING index The MASTER OF PUPPETS index The ...AND JUSTICE FOR ALL index The METALLICA index The LOAD index The RELOAD index The GARAGE INC index The S&M + OTHER SHIT index The ST. ANGER index The DEATH MAGNETIC index

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NO LEAF CLOVER
Symphonic intro will play, after that, four beat count in to the clean riff. Play clean guitar whenever it occurs. Also, play the distortion version of the clean riff whenever it occurs.

-HUMAN
Four beat count in. NOTE: Dropped-D tuning: Db Ab Db Gb Bb Eb.

I DISAPPEAR
Three beat count in, starts with pick up note. Play the weird riff each time it occurs. Play lower, James sounds, on the bridge part before returning to main riff. On second and third verses, add noises and Kirk parts. Play harmonics during the first chorus. On second chorus, play the harmonics only half way through and switch to another riff. For the last chorus, play palm-muted power chords.

KILL/RIDE MEDLEY
RIDE THE LIGHTNING: Count in is 1, 2, 1 2 3. Play higher sounds. After first chorus, don't return to intro riff, but play three and a half power-chords.
NO REMORSE: The the opening solo loses its last third.
HIT THE LIGHTS: The noise starts immediately after the chorus of 'No Remorse'. Instead of E5 and F#5, play B5 and C5. Listen carefully for the accent in the middle - that's where E5 stops and C5 starts. Count in into main riff starts with count in in style 1, 2, 1 2 3 4. The start the slide on the second beat two or beat three. After second verse, you play as if you had just finished the third chorus, but continue to F#5 and F5.
THE FOUR HORSEMEN: Play the gallop significantly slower than in the original version. It's half as long as the original version. After the transition, the intro before the lycis is half as long as the original version.
SEEK AND DESTROY: Starts immediately after the lyrics on 'The Four Horsemen'. Play as if you just finished the solo section of the song and the third verse will start. Play until the last riff.
FIGHT FIRE WITH FIRE: Play as if just after the finishing riff of the second guitar solo. Play third verse and outro of the song. Wait for a three-beat count-in to finish the song as if finishing 'Ride The Lightning'.